Post by Darkus King on Jan 2, 2015 5:13:07 GMT
When choosing your abilities make sure the Bakugan you choose is eligible for you to use. You can see which Bakugan you are allowed to team up with in the Bakugan List.
>>Abyss Omega
Dry World – Switches the Gpower with the Bakugan it's battling.
>>Alpha Hydranoid
Destroy Banish – Reduce the opponent's Gpower to 0. Must be directly in battle with it.
Destruction Dark Fire – Adds 400gs to Alpha Hydranoid.
Terminal Trident – Adds 200gs to Alpha Hydra and nullifies the Gate Card.
Trident of Doom – Alpha Hydranoid gains 300gs for each ally Bakugan on the field. For each ally with the Darkus attribute, Hydranoid gains an extra 100gs for each.
Fusion Ability Final Demolition ~ (Fuses with Terminal Trident) - Hydranoid is not affected the Gate Card or Ability effects for the remainder of the round. Turns the current Gate Card it's on into Mine Ghost.
>>Altair
Cyber Rings – Altair gains 300gs.
Mega Shield – Altair nullifies the last played opposing Ability.
Spinal Saucer – Altair gains 100gs and is allowed to attack a Bakugan anywhere on the field.
Thunder Booster – Altair can enter any ongoing battle in the field with a powerboost of 100gs.
Thunder Fire – Negates the Gate Card.
Thunder Flare – Altair gains 400gs.
Fusion Ability Ultimate Twister –(Fuses with Cyber Rings) ~ Altair prevents any more regular abilities from activating and gains 200gs.
>> Aluze
Air Lance – Aluze gains 250gs.
Blaster Bind – Prevents the opponent from activating any regular abilities for the rest of the round.
Dora Canon – Aluze gains 500gs.
Drive Storm – Aluze gains 200gs and can attack any Bakugan on the field.
Giga Armor – Aluze is not affected by Gate Cards or Ability Cards for the next 3 rounds.
Mega Bind – Choose one Bakugan on the field. It cannot leave its current Gate Card until its defeated.
]Stormy Boomerang[/u] – Aluze can travel to another Gate Card on the field. If Aluze exceeds the Gpower of the opponent by at least 400 then it can return to its original Gate Card.
Sky Impact – All opposing Bakugan are forced onto this Gate Card and they gain 100gs each.
Thunder Stripper – Aluze halves the Gpower of the current Bakugan its battling.
Fusion Ability Aero Aegis – (Fuses with Sky Impact) All sides switch their current Gpower.
>>Anchorsaurus
Magnerius – Anchor gains 200gs.
Shock Down – Choose one Bakugan and bring to the same Gatecard as the user.
Spark Protection – if Anchorsaurus is alone the multiply it's Gpower equal to the number of enemy Bakugan on this Gate Card.
Power Eraser – Anchor reduces the Gpower of any Bakugan on the field down to 100.
>>Aquos Frosch
Aqua Cyclone – All Bakugan on the field come to Frosch's Gate Card.
>>Araunat
Jumpy mirage – Aranaut reduces the opponents Gpower by 300.
Mirage Up – Revives one fallen Bakugan from any side. Can only be used once per game.
Vector Fist – Aranaut is automatically defeated. The next time one of your Bakugan enter a battle, the enemy's Gpower is decreased equal to the original Gpower of Araunat.
>>Atmos
Typhoon Shake – All your Bakugan on the field gain 100gs.
>>Atrabee
Vermillion Jet Black – Drecreases the Gpower of the enemy Bakugan in battle by half.
>>Baliton
Apollon Head – Increase Baliton's Gpower by 200.
Clay Roller – Decrease your opponent's Gpower by 200.
Heavy Asail – Baliton can move to another GC.
>>Bolcanon
Harlo Warrior – Increase Bolca's Gpower by 200.
Pumble Boulder – Reduce one opposing Bakugan's Gpower by 150gs.
>> Boriartes
Element Glow –
Firebolt Axe –
Gun Durance –
Muzzle Lancer –
Odin Shield –
Prometheus Canon –
Tempest Arrow –
Fusion Ability Buster Mega Barrel – (Fuses with Gun Durance)
Fusion Ability Olympus Canon – (Fuses with Prometheus Canon)
>>Boulderon
Bolt Motion – Boulderon gains 150gs for each opposing Bakugan on the field.
Magnetic Shield – Boulderon gains 400gs.
>>Brontes
Aura Dimension – Decrease the Gpower of any opposing Bakugan by 200.
Bloody Magical – Brontes gains 200gs and may start a long range battle.
Darkus Howl: Trigger – Nullify the last played opposing ability. If the opponent has a Darkus Bakugan on the field, bring that Bakugan to Brontes.
Darkus Scythe – Brontes gains 200gs and the opponent in battle loses 300gs. If the opponent is a Darkus attribute, subtract 500 instead.
Geo Frontier – Brontes gains 100gs for each used ability on all player's sides.
Ghost Cell – Brontes cannot be affected by opposing abilities until the end of the next round.
Maniactus Magical – Your opponent cannot activate abilities that will affect their own Bakugan. This effect wears off 2 rounds after this round.
>>Cycloid
Grand Slide – The Gate Card effect is nullified.
Left Gigante – Cycloid gains 100gs and the ability to start a long range battle.
Right Gigante – Cycloid gains 200gs and the opposing Bakugan loses 100.
Smack Down – Choose one Bakugan from the opponent's hand off field, force it into battle with Cycloid. Cycloid loses 100gs.
Stare Down – Choose one opposing Bakugan on the field. It cannot leave its GC unless by defeat or card effect.
Stare Evil Eye – The opponent must relocate one of their Bakugan to another GC.
>>Cyborg Helios
Chaos Shock Cannon – Helios gains 300gs.
Cyborg Laser Eye – Helios gains 200gs and the ability to start a long range battle.
Defense Quasar – The opponent loses 300gs.
Defuse Quasar – Activate only if Helios is battling a Bakugan on the same GC. Send thar Bakugan to another Gate Card.
Explosion Lambda – Helios gains 600gs. It is automatically defeated at the end of the round.
Farbus – Helios returns to its original Gpower.
Fusion Ability Return Lambda – (Fuses with Explosion Lambda): Activate only if you have no more abilities or Gate Cards left to play for the round. Any Bakugan on the same GC with Helios is also eliminated at the end of the round.
>>Cyborg Rex
Cyber Wall – The opposing Bakugan in battle loses 200gs.
Laser Blast – Rex gains 100gs and may start a long range battle.
Tornado Rocket – Rex gains 400gs.
Fusion Ability Gattling Laser –(Fuses with Laser Blast): Rex gains 200gs.
>>Dark Hound
Darkus Cain – Increase the Gpower of all Darkus Bakugan on the field by 100.
Darkus Howling – Darkus Hound leaves the game and any Bakugan it was battling lose 200gs and cannot leave their GC unless by defeat or card effect.
Darkus Paralyze – Only Darkus regular and elemental abilities may be activated for the next round.
>>Darkus Exedra
Demon Wizard – Exedra gains 500gs.
Final Wizard – Exedra gains 300gs and may start a long range battle with all opposing Bakugan on the field.
>>Delta Dragonoid
D Strike Attack – Drago gains 200gs.
Delta Dragonoid – Drago gains 300gs. If facing multiple opponents, double his Gpower instead.
Wall Burst – Nullifies any offensive ability aimed at him. It has to involve Drago for it to be negated.
Fusion Ability D Strike Extreme –(Fuses with D Strike Attack) Add another opposing Bakugan from the field to this card if possible. Then reduce their Gpower in half.
>>Dragonoid
Boosted Dragon – Drago gains 100gs.
Dragonic Enforcement– Nullify the GC.
Fusion Ability Melt Flare –(Fuses with Boosted Dragon) Drago gains 300gs and the opponent must count one unused ability as used.
>> Dryoid
Accel Speed –
Gaia Reflector –
Knuckle Vulcan –
Land Shutter –
Mar Shield –
Murasame Arrow –
Musarame Blade –
Ray Blade –
Trance Sword –
Fusion Ability Dual Caliber – Fuses with Accel Speed)
Fusion Ability Geki Greet Demon – (Fuses with Trance Sword)
Fusion Ability Retsu Lighting – (Fuses with Gaia Reflector)
Fusion Ability Shoo Dragon Fly – (Fuses with Ray Blade)
>>Dual Hydranoid
Destruction Impact – Hydranoid gains 200gs.
Dual Gazer – Hydranoid gains 50gs and the ability to start a long range battle.
Gazer Vanish – Hydranoid may leave the field for 2 turns after this round. When it comes back, it gains 500gs the next time it is in battle.
>>Dynamo
Gilead Corpse – Subtract the Gpower of one opposing Bakugan by 150gs.
>>Dynamo Brontes
Desert Python – All enemies on the field cannot gain any Gpower for this round. This ability cannot be negated.
>>Elcondor
Dragoon – El Condor gains 200gs.
Hot Blast – El Condor may leave the field and return back to the hand. Choose one of your Bakugan in battle, double it's current Gpower.
>>Elico
Accurus – Must be Subterra. Elico can move freely to any Gate Card how many time as desired for this round.
Die Elude – Elico can switch locations with one Bakugan on the field.
Flash Freeze – Must be Haos. Choose one opposing Bakugan on the field. It cannot leave it's GC until it is defeated or by card effect.
Myth Ram Judge – Must be Haos. The opponent may no longer activate abilities and one opposing Bakugan loses 200gs.
Screw Blow – Elico is unaffected by any opposing GC or ability cards for 2 rounds after this one.
Scramble Zwei – Elico gains 300gs. An additional 100gs for each opposing Bakugan it had helped defeat.
Trick Room – Must be Aquos. Reduce the enemy Gpower to zero.
>>Elfin
Blue Shield – (Aquos Elfin): Elfin is moved to any GC without an opponent and ends any current battle it's involved in.
Delta Marine Snow – (Aquos Elfin) Elfin gains 150gs for all non aquos Bakugan on the field.
Jamming Elf – (Ventus Elfin) Nullify the last ability your opponent played this round.
Moon Rainbow – Elfin gains 200gs and the opponent loses 200gs.
Shooting Stardust – Can only be played once per game. The next Elfin would normally be affected by an opposing GC, it is not.
Subterra Reaction – (Aquos Elfin): Choose any Bakugan on the field, it becomes Subterra for this round.
Twin Back – Elfin can change to any of its attributs.
Wind Mercury – (Ventus Elfin): Half the Gpower of all opposing Bakugan battling any of your Bakugan.
>> Farbros
Close Flame –
FARBAS XM –
Fire Spartan –
Gallilum Shield –
Garland Claw –
Ground Breaker –
Hellion Breath –
Hyper Cell –
Ice Berg –
Ramzana Arrow –
Super Cell –
Twin Horn Phaser –
Twin Horn Pulsar –
>>Fear Ripper
Slash – The opponent is sent to another GC of your choosing.
>>Flash Imgram
Haste Fire – Imgram gains 200gs and the ability to start a long range battle.
Thunder Breeze – Imgram may temporarily leave the field until the next time it's your turn. Then, choose at most 2 of your opponent's Bakugan and move them to any Gate Card on the field.
>>Fortress
Face of Grief – Any enemy facing fortress has its Gpower turned negative.
Face of Rage – Fortress gains as much Gpower as the opponent currently has. At the end of the round, Fortress is eliminated if it's still on the field.
>>Fortress Trap
Proton Mark – Choose one opposing Bakugan. It is restricted from using any regular abilities for this round.
Photon Rain – Choose one Gate Card on the field. All Bakugan on that GC have their Gpower reduced to 50gs.
>>Freezer
Freeze Chill – Freezer may move to any GC it chooses as many times as it likes this round.
>>Gorem
Mega Impact – This ability has a continuous effect unless it's either negated or Gorem is defeated. For each enemy Gorem defeats in battle, it gains 300gs as long as this card is still active.
>>Grafias
Destination Pull – Choose one GC on the field. All Bakugan on it are eliminated by the end of the round. If the effect works, Grafias is also eliminated.
>>Grakas Hound
Sub–Terra Seeker – Grakas Hound can move to any GC and it cannot open.
>>Griffen
Wing Burst – Griffen gains 200gs.
>>Hades
Bulk Burst – Hades gains 600gs. It is eliminated along with every Bakugan on the same GC at the end ofthe round.
Chaos Leechsting – The opponent loses 150gs for each eliminated Bakugan from all players.
Death Trident – The opponent loses 100gs for each used Gate Card. The GC effect must have been applied for it to count.
Destroy Banish – Reduce the opponent in battle Gpower to 0.
Phaser Trident – Hades gains 200gs for each opposing Bakugan on the field.
Photon Gazer – Hades gains 100gs and may start a long range battle.
Photon Trail – All Gpower increases made this round are nullified and no one can increase their Gpower anymore this round.
Soarer Cannon – Hades gains 400gs cannot have its Gpower go lower.
Tail Slam – Choose one regular tha has been activated this round and negate it.
Tractor Beam – Choose any 2 Bakugan on the field and change their location.
Fusion Ability Hyper Gazer – (Fuses with Photon Gazer) Hades gains 100gs and the targeted opponent loses 150.
>>Hammer Gorem
Grand Impact –
>>Hammersaur
Crush Hurricane –
Flash Bow –
Mirror Ghost –
>>Haos Lars Lion
Sagittarius Arrow –
White Lightning –
>>Harpus
Feather Blast –
>>Helios
Burst Core –
>> Helios MK2
Black Out Canon –
Chaos Boost Canon –
Chaos Hyper Canon –
Chaos Power Canon –
Defuse Quasar –
Discharger –
Dragon Pincer –
Exceed Charger –
FARBUS D2 –
FARBAS EM –
FARBUS RX –
Hyper Electric Canon –
Precipice Shield –
Pulsing Twister –
Ragnarok Canon –
>> Helix Dragonoid
Burning Reflector –
Dragon Phalanx –
Dragon Hummer –
Firim Tornado –
Galactic Dragon –
Helix Shield –
Spinning Wall –
Strike Tornado –
>>Hexados
Land Twist –
Ray Drill –
>>Horridian
Deadly Nightmare –
End Guardner Alpha –
Force Screw –
Mangler Claw –
Tribal Crusher –
Variant Commando –
Wolfen Shield –
>>Hydranoid
Chaos of Darkness –
Gravity Chamber –
Fusion Ability Distraction Buster –[ i](Fuses with Chaos of Darkness)[/i]
>>Hylash
Thunder Power: Glimmering Slash –
Twin Fangs: Great Divide Wind –
>>Hyper Dragonoid
Dual Dragon –
Item Core –
>>Infinity Dragonoid
Burning Dragonia –
Infinity Demon –
Melting Burst –
Fusion Ability Destra Attack – (Fuses with Infinity Demon
>>Infinity Helios
Bolting Breaker –
Destroy Quasar –
Deep Fire – Block A –
FARBAS Infinity –
Mauser Impact –
Ragnarok Buster –
>>Ingram
Armored Mega Dome –
Continuous Dance: Phoenix Position –
Shadow Echo –
Shadow Split –
Thunder Bolt–Parental Wave –
Wind Power: Soaring Strike Shot –
>> Knight Percival
Bind Shield –
Black Out –
Geor Gunner –
Stray Thunder –
Thunder Sword –
Fusion Ability Deathly Karbia – (Fuses with Geor Gunner)
Fusion Ability Vermillion – (Fuses with Stray Thunder)
>>Krakenoid
Dealate Motion –
Fish Lock –
Pawl Toxin –
Wise Wave –
Wise Rush –
>>Krowll
Battle Sign –
Screw Ripper –
Terror Sign –
>>Laserman
Lead sting –
>> Linehalt
Bolting Vibra –
Dark Javelin –
Dark Saber –
Darkness Blizzard –
Dispel Closure –
Gigarth Ray –
Ice Crasher –
Razen Breaker –
Fusion Ability Break Garret – (Fuses with Gigarth Ray)
Fusion Ability Twist Bow – (Fuses with Dark Saber)
>> Mac Spider
Blaster Needle –
Mega Terror Impact –
Spider Canon –
Spider Net –
Tarantula Needle –
Wild Close –
>>Macubass
ABSIDS –
ABSIDS TR 2 –
Battle Composition –
Blue Morbus –
Depth Dive –
Hunter Whip–
Indignation –
Marina Cavitation –
Mauser Barracuda –
Moby Canon –
Radiant Claw–
Saber Barracuda–
Stingray Shield–
Tsunami Hydrair–
>> Magma Wilda
Ares Ball –
Atlas Shield –
Bygrock –
Earth Seeker –
Hyper Earth Ball –
Iron Chest –
Land Twister –
Gallows Punch –
Volcanic Smoke –
>>Manion
Amon’s Rays –
>>Mantris
Marianette –
Slice Cutter –
Sling Blazer –
Twin Machete –
>> Master Ingram
Armored Intense Mode –
Eight Span Crow–
Glimmering Shadow Slash –
Heavy Demon:Moonlight Slash –
Kazami Style: Ninja Torpedo Slash –
Ninjutsu Combo:Might Fang and Vista Wing –
Twin Fangs: Great Divide Wind –
Twin Fangs: Phantom Comet Storm –
Wind Power: Echo –
Wind Power: Extreme –
Wind Power:Light Intense Impact –
Wind Split –
>>Maxus Helios
Ventus Air Saw –
Pyrus Spear –
Subterra Spartan –
>>Meta Altair
Shock Cannon –
>>Metal Fencer
Red Valkyrie –
>>Midknight
Agitated Sun –
Ancient Requiem –
Breaking Dawn –
Chaining Pain –
Havoc Night –
Mid Night –
Rising Sun –
Soul of Chaos –
Triad Blade: Oblivion –
Twilight Blade: Sun Storm –
Silent Moon –
Fusion Ability– Chaotic Surge –(Fuses with Soul of Chaos)
Fusion Ability– Discord of Chaos –(Fuses to Soul of Chaos)
>> Minx Elfin
Chatty Clatter – (Aquos Minx Elfin)
Ding Dong Ditch – Aquos Minx Elfin)
Hyper Bubble Shield – (Aquos Minx Elfin)
Ripple Trap – (Aquos Minx Elfin)
Super Moon Bow –(Darkus Minx Elfin)
Sky Hearty – (Ventus Minx Elfin)
Wing Harrier –(Ventus Minx Elfin)
>>Nemus
Bolting Arrow –
Corona Hole –
Raven Lore –
Shade Cocoon –
Shade Ring –
Sparkroa –
Fusion Ability Closed Skylight – (Fuses with Shade Cocoon)
>>Neo Dragonoid
Burning Dragon –
Burning Tornado –
Burst Shield –
Dragon Contender –
Fire Shield –
Maximum Dragon –
Strike Dragon –
Tornado Barrier –
Fusion Ability Dragon Clash – (Fuses with Strike Dragon)
Fusion Ability Pyrus Slayer – (Fuses with Burning Dragon)
>>Ninja Stratos
Assault Blade –
Giant Shuriken –
Reflector Blade –
>>Paladin
Magnum Ulysses –
Plate Terreur –
>>Pantherus
Crouching Assault –
Dark Reversal –
Malicious Intent –
>>Percival
Battle Marionette –
Black Maiden –
Darkus Driver –
Darkus Maiden –
Darkus Thunder –
Misty Shadow –
Night Explorer –
Tri–Gunner –
>>Phantom Dharak
Barrow Laia –
Chaos Magnalia –
Darkness Shaker –
Evil Bind –
Exodus Shaker –
Hyper Guns End –
Lavolta –
Photon Gladiator –
Tempest Shield –
Thunder Gladiator –
>>Piercian
Haos Bunker –
Solarton Defender –
Soliton Deflector –
Tank Bunker –
>>Preyus
Blue Stealth – Preyus gains 200gs.
>>Primo Vulcan
Drill Impact – Vulcan gains 200gs.
Fine Blow – Vulcan can negate the effect of a GC.
Mega Aegis – Vulcan gains 250gs.
Pyrus Duress – Vulcan is unaffected by any GC effects.
Titan Knuckle – The opposing Bakugan loses 300gs.
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>>Pyrus Apollonir
Dispel Roa – All abilities played this round are negated.
Dragon Prownia – Apollonir gains 300gs and may start a long range battle.
Kneel Valute – Any GC Apollonir goes to for the next three rounds after this one will not open. This ability cannot be negated.
Maximum Pyrus – Apollonir gains 500gs.
Maximum Nova – Any abilities aimed at Apollonir will not work for the next 2 rounds.
>>Rafflesian
Mirror Window – Reflect the opponent's ability back at them.
>> Rex Vulcan
Hammer Knuckle – Vulcan gains 300gs.
Hyper Aegis – Vulcan gains 500gs.
Hyper Impact – Vulcan can travel to another GC with an opponent on it. The opponent loses 100gs.
Mega Viblow – Vulcan can temporarily leave the game. The next time an ally Bakugan faces an opponent on the same GC, Vulcan will land on that GC with additional 200.
Fusion Ability Drill Booster – (Fuses with Hammer Knuckle)
>> Saint Nemus
Bakugan Multiplier – Choose one GC with more than two Bakugan on it. Send Nemus to that GC.
Borehole Reflection – Decrease the Gpower of one enemy by 400gs.
Darkus Force – Activate only if you have a Darkus Bakugan as an ally. Both Nemus and that Bakugan may activate a used ability.
Divine Light – Prevent your opponent from activating abilities this round.
Elemental Roar –Activate only if Nemus is in battle. Activate the following effects depending on the opposing attribute.
- Pyrus: Nemus gains 300gs.
- Ventus: Move the opposing Bakugan to another GC.
- Aquos: The opponent may not play anymore abilities this round.
- Subterra: The enemy's gpower is reduced by half.
- Haos: Nemus loses 400gs.
- Darkus: Multiply your Gpower by two.
Float Shield – Nemus gains 300gs.
Haos Force – Increase the Gpower of all Haos Bakugan on the field by 100gs.
Pyramid Shield – Increase the Gpower of all ally Bakugan on the field by 200gs.
Sparkly Arrow – Nemus gains 200gs and may begin a long range battle.
>>Scorpion
Mass Reflector – Increase Scorpion's Gpower by 200.
Reflection Boost – Increase Scorpion's Gpower 250.
Satellite Boost – Nullify the effect of one Gate Card.
>>Siege
Aquos Javalent – Switch the current with an unopened one.
Tsunami Wave – Activate once you have all 3 of your Bakugan on the field. Eliminate every other Bakugan aside from Siege and opposing Bakugan.
>>Silent Naga
Bakugan Drain –
Bottom Zero –
Darkus Ray –
Pyschoria Shield –
Silent Down –
>>Sirenoid
Anthimusa – Force one opposing Bakugan to Sirenoid and decrease its Gpower by 200.
>>Skyress
Green Nobility: Violent Wind – Increase the Gpower of all your Bakugam on the field by 100.
Fire Storm – Skyress gains 200gs.
>>Spyron
Ancient Levity – Spyron gains 400gs.
Mosin Vital – Choose one opposing Bakugan on the field. The next time it plays an ability, place all your on field Bakugan with it.
Revive Canapis – This ability can only be used once per game. Revive any defeated Bakugan.
>>Storm Skyress
Destruction Delta Storm – Increase Skyress's Gpower by 300.
Destruction Meteor Storm – Skyress gains 200gs and the ability to start a long range battle.
Valiant Fang: Green Destruction – Skyress returns to the owner's hand and all ally Bakugan in battle gain 300gs.
Whirlwind Lightning Storm – Skyress gains 200gs and can travel to another Gate Card. That GC cannot open.
>>Spitarm
Ventus Defuse – Subtracts 300gs from the enemy Bakugan in battle.
>>Subterra Clayf
Atomic Brave – Reflects the opposing ability back at the opponent and Clayf gains 300gs.
>>Sylphy
Darkus Breeze – Increases the Gpower of all your Bakugan on the field by 200gs.
>>Taylean
Gun Red: Tokish Baru – Taylean cuts the enemy's Bakugan in battle Gpower by half.
Heavy Weight: Metal Blast – Taylean loses 200gs but can move to any GC twice for the next each 2 of the user's rounds counting this one.
Jump Red: Slash Sword – Taylean can travel to another GC with an ally on it.
Kazami Style: Fire Illusion – Taylean gains 300gs and the enemy in battle loses 200gs.
Kazami Style: Flame Seal – The Bakugan Taylean is battling must stay on the same card unless it is defeated.
Kazami Style: Shadow Alter Ego – Taylean mimics the effect of the last ability played for the Bakugan it's facing.
Root Core: Battle Bastion – Taylean gains 400gs.
Shooting Storm Twister – Taylean and one other Bakugan on the field can trade locations.
Shooting Wind: Dusk Slash – Taylean gets 200gs and can attack any Bakugan on the field.
Slash Hyper: Sword Storm – Taylean gets 200gs for each Ventus Bakugan on the field only.
Slash Rise: Thunder – The enemy Taylean is facing loses 400gs.
Slash Supreme: Sword Storm – If Taylean is facing two Bakugan alone its Gpower is doubled.
>>Tentaclear
Flare Blinder – Prevents the opponent from using Gpower enhancing Abilities this round.
Gamma Rays –
Mega Flare Blinder – Prevents the opponent from nullifying any Abilities or Gate Cards for the remainder of this round.
Tentaclear Blinder – Tentaclear gains 200gs for each enemy Bakugan on the field but cannot use any more of its own Blinder abilities for the remainder of the round.
>>Tigrera
Crystal Fang – Tigrera gains 200gs.
Cut-In Saber - If Tigrera is on the field and one of your Bakugan is in battle, Tig goes to the same GC as the your other Bakugan.
Cut-In Slayer – Tigrera gains 150gs for every Bakugan on the field. An addition 100 is added for each that is Haos.
>>Titanium Dragonoid
Core Buster – Drago gains 400gs.
Dragon Blazer – Drago stops the Gate Card from opening.
Dragon Force Striker– Drago gains 400gs and the enemy in battle loses 400gs.
Dragon Hard Striker – Drago gains 600gs and can attack any Bakugan on the field. *Must have Pyrus Badge*
Dragon Strength – Choose one enemy Bakugan in their hand and force it out to the enemy's GC of choosing.
Revolution–O – If Drago is facing two enemy Bakugan alone its Gpower is doubled.
Titanium Hummer – If Drago is in battle and has at least 400gs less than the opponent, double its power.
Titanium Rumble – Drago returns to your hand and grants all your Bakugan in battle 300gs.
Titanium Screen – Decrease the enemy's Gpower by 300.
>>Tripod Epsilon
Caynon Snail – Subterra Epsilon gains 200gs.
Cool Snail – Prevents the opponent from activating any abilities for the rest of this round.
Desert Marine Subterra Epsilon prevents one Bakugan from being affected by Ability Cards.
Diamond Snail – Haos Epsilon can activate the effect of a used Gate Card.
>>TriStar
Abyss Cyclone – Choose one Bakugan with a higher Gpower than Tristar and bring it to the same Gate Card.
Aquos Mine – Choose one Gate Card on the field. The next time a Bakugan lands on that Gate Card, they will be automatically defeated.
ClimbWater – Tristar can move to another Gate Card.
Fierce Stream – Tristar transfers 300gs from the enemy to herself.
Ground Freeze – The Gate Card cannot open and all Bakugan on this Gate Card must battle with only one Bakugan left standing on the GC at the end of the round.
Hyper Stream – Tristar gains 500gs.
Shield Cyclone – Tristar nullifies the last ability played.
>>Tripod Theta
Life Ripple – The opponent's Bakugan loses 300gs.
>>Ultimate Dragonoid
Boosted Ultima –Boosts Ulti Drago's Gpower by 300.
Ultimate Dragonoid#1 – Negates the Gate Card and increases Gpower by 100.
Ultimate Dragonoid#2 – Negates ability and increases Gpower by 100.
Fusion Ability Exceed –(Fuses with either Ultimate Dragonoid) Transfers 200gs from the opposing Bakugan to Drago.
>>Ventus Oberus
Turmoil – Choose one Bakugan on the field and it is brought to Oberus's Gate Card.
>>Viper Helios
General Quasar – Helios gains 200gs.
Nova Spiral – Helios nullifies the opponent's ability.
Maximum Quasar – The opponent loses 200gs and the Gate Card cannot open.
Nova Defencer – Helios gains 200gs and the enemy's Bakugan loses 400gs.
Void Stream – Helios can move to any Gate Card on the field.
Fusion Ability Omega (Fuse with General Quasar) – Helios gains 300gs.
>>Wilda
Clay Wall – Wilda gains 300gs.
Ground Boarding – The current Gate Card is switched with another one on the field of the user's choosing.
Ground Detonator – The Gate Card is nullified.
Gun Lock – Wilda will gain 400gs.
Iron Plate – The opponent in battle loses 300gs.
Molten Rock – Wilda gains 100gs and can attack any Bakugan on the field.
Power Winder – The Gpower of Wilda switches with any individual Bakugan on the field.
Quicksand Hole – If Wilda is in battle she gains 200gs. If Wilda loses this battle, the opponent's Bakugan must stay on the same Gate Card.
Sand Beast – Wilda gains Gpower equal to half of the opposing Bakugan's Gpower.
Volcanic Hammer – Transfers 250gs from the opponent in battle to Wilda.
>>Wired
Shower Harpoon – Wired gains 100gs and can attack any Bakugan on the field.
>>Wolfurio
Terra Seal – The opponent cannot open their Gate Card.
>>Wyvern
Shining Pyrus – Switches the Gpower with the Bakugan in battle.
Spirit Eye Flash – For the remaider of the round, all increases becomes decreases and vice cersa.
Credit to Kingmana for organizing this list.
>>Abyss Omega
Dry World – Switches the Gpower with the Bakugan it's battling.
>>Alpha Hydranoid
Destroy Banish – Reduce the opponent's Gpower to 0. Must be directly in battle with it.
Destruction Dark Fire – Adds 400gs to Alpha Hydranoid.
Terminal Trident – Adds 200gs to Alpha Hydra and nullifies the Gate Card.
Trident of Doom – Alpha Hydranoid gains 300gs for each ally Bakugan on the field. For each ally with the Darkus attribute, Hydranoid gains an extra 100gs for each.
Fusion Ability Final Demolition ~ (Fuses with Terminal Trident) - Hydranoid is not affected the Gate Card or Ability effects for the remainder of the round. Turns the current Gate Card it's on into Mine Ghost.
>>Altair
Cyber Rings – Altair gains 300gs.
Mega Shield – Altair nullifies the last played opposing Ability.
Spinal Saucer – Altair gains 100gs and is allowed to attack a Bakugan anywhere on the field.
Thunder Booster – Altair can enter any ongoing battle in the field with a powerboost of 100gs.
Thunder Fire – Negates the Gate Card.
Thunder Flare – Altair gains 400gs.
Fusion Ability Ultimate Twister –(Fuses with Cyber Rings) ~ Altair prevents any more regular abilities from activating and gains 200gs.
>> Aluze
Air Lance – Aluze gains 250gs.
Blaster Bind – Prevents the opponent from activating any regular abilities for the rest of the round.
Dora Canon – Aluze gains 500gs.
Drive Storm – Aluze gains 200gs and can attack any Bakugan on the field.
Giga Armor – Aluze is not affected by Gate Cards or Ability Cards for the next 3 rounds.
Mega Bind – Choose one Bakugan on the field. It cannot leave its current Gate Card until its defeated.
]Stormy Boomerang[/u] – Aluze can travel to another Gate Card on the field. If Aluze exceeds the Gpower of the opponent by at least 400 then it can return to its original Gate Card.
Sky Impact – All opposing Bakugan are forced onto this Gate Card and they gain 100gs each.
Thunder Stripper – Aluze halves the Gpower of the current Bakugan its battling.
Fusion Ability Aero Aegis – (Fuses with Sky Impact) All sides switch their current Gpower.
>>Anchorsaurus
Magnerius – Anchor gains 200gs.
Shock Down – Choose one Bakugan and bring to the same Gatecard as the user.
Spark Protection – if Anchorsaurus is alone the multiply it's Gpower equal to the number of enemy Bakugan on this Gate Card.
Power Eraser – Anchor reduces the Gpower of any Bakugan on the field down to 100.
>>Aquos Frosch
Aqua Cyclone – All Bakugan on the field come to Frosch's Gate Card.
>>Araunat
Jumpy mirage – Aranaut reduces the opponents Gpower by 300.
Mirage Up – Revives one fallen Bakugan from any side. Can only be used once per game.
Vector Fist – Aranaut is automatically defeated. The next time one of your Bakugan enter a battle, the enemy's Gpower is decreased equal to the original Gpower of Araunat.
>>Atmos
Typhoon Shake – All your Bakugan on the field gain 100gs.
>>Atrabee
Vermillion Jet Black – Drecreases the Gpower of the enemy Bakugan in battle by half.
>>Baliton
Apollon Head – Increase Baliton's Gpower by 200.
Clay Roller – Decrease your opponent's Gpower by 200.
Heavy Asail – Baliton can move to another GC.
>>Bolcanon
Harlo Warrior – Increase Bolca's Gpower by 200.
Pumble Boulder – Reduce one opposing Bakugan's Gpower by 150gs.
>> Boriartes
Element Glow –
Firebolt Axe –
Gun Durance –
Muzzle Lancer –
Odin Shield –
Prometheus Canon –
Tempest Arrow –
Fusion Ability Buster Mega Barrel – (Fuses with Gun Durance)
Fusion Ability Olympus Canon – (Fuses with Prometheus Canon)
>>Boulderon
Bolt Motion – Boulderon gains 150gs for each opposing Bakugan on the field.
Magnetic Shield – Boulderon gains 400gs.
>>Brontes
Aura Dimension – Decrease the Gpower of any opposing Bakugan by 200.
Bloody Magical – Brontes gains 200gs and may start a long range battle.
Darkus Howl: Trigger – Nullify the last played opposing ability. If the opponent has a Darkus Bakugan on the field, bring that Bakugan to Brontes.
Darkus Scythe – Brontes gains 200gs and the opponent in battle loses 300gs. If the opponent is a Darkus attribute, subtract 500 instead.
Geo Frontier – Brontes gains 100gs for each used ability on all player's sides.
Ghost Cell – Brontes cannot be affected by opposing abilities until the end of the next round.
Maniactus Magical – Your opponent cannot activate abilities that will affect their own Bakugan. This effect wears off 2 rounds after this round.
>>Cycloid
Grand Slide – The Gate Card effect is nullified.
Left Gigante – Cycloid gains 100gs and the ability to start a long range battle.
Right Gigante – Cycloid gains 200gs and the opposing Bakugan loses 100.
Smack Down – Choose one Bakugan from the opponent's hand off field, force it into battle with Cycloid. Cycloid loses 100gs.
Stare Down – Choose one opposing Bakugan on the field. It cannot leave its GC unless by defeat or card effect.
Stare Evil Eye – The opponent must relocate one of their Bakugan to another GC.
>>Cyborg Helios
Chaos Shock Cannon – Helios gains 300gs.
Cyborg Laser Eye – Helios gains 200gs and the ability to start a long range battle.
Defense Quasar – The opponent loses 300gs.
Defuse Quasar – Activate only if Helios is battling a Bakugan on the same GC. Send thar Bakugan to another Gate Card.
Explosion Lambda – Helios gains 600gs. It is automatically defeated at the end of the round.
Farbus – Helios returns to its original Gpower.
Fusion Ability Return Lambda – (Fuses with Explosion Lambda): Activate only if you have no more abilities or Gate Cards left to play for the round. Any Bakugan on the same GC with Helios is also eliminated at the end of the round.
>>Cyborg Rex
Cyber Wall – The opposing Bakugan in battle loses 200gs.
Laser Blast – Rex gains 100gs and may start a long range battle.
Tornado Rocket – Rex gains 400gs.
Fusion Ability Gattling Laser –(Fuses with Laser Blast): Rex gains 200gs.
>>Dark Hound
Darkus Cain – Increase the Gpower of all Darkus Bakugan on the field by 100.
Darkus Howling – Darkus Hound leaves the game and any Bakugan it was battling lose 200gs and cannot leave their GC unless by defeat or card effect.
Darkus Paralyze – Only Darkus regular and elemental abilities may be activated for the next round.
>>Darkus Exedra
Demon Wizard – Exedra gains 500gs.
Final Wizard – Exedra gains 300gs and may start a long range battle with all opposing Bakugan on the field.
>>Delta Dragonoid
D Strike Attack – Drago gains 200gs.
Delta Dragonoid – Drago gains 300gs. If facing multiple opponents, double his Gpower instead.
Wall Burst – Nullifies any offensive ability aimed at him. It has to involve Drago for it to be negated.
Fusion Ability D Strike Extreme –(Fuses with D Strike Attack) Add another opposing Bakugan from the field to this card if possible. Then reduce their Gpower in half.
>>Dragonoid
Boosted Dragon – Drago gains 100gs.
Dragonic Enforcement– Nullify the GC.
Fusion Ability Melt Flare –(Fuses with Boosted Dragon) Drago gains 300gs and the opponent must count one unused ability as used.
>> Dryoid
Accel Speed –
Gaia Reflector –
Knuckle Vulcan –
Land Shutter –
Mar Shield –
Murasame Arrow –
Musarame Blade –
Ray Blade –
Trance Sword –
Fusion Ability Dual Caliber – Fuses with Accel Speed)
Fusion Ability Geki Greet Demon – (Fuses with Trance Sword)
Fusion Ability Retsu Lighting – (Fuses with Gaia Reflector)
Fusion Ability Shoo Dragon Fly – (Fuses with Ray Blade)
>>Dual Hydranoid
Destruction Impact – Hydranoid gains 200gs.
Dual Gazer – Hydranoid gains 50gs and the ability to start a long range battle.
Gazer Vanish – Hydranoid may leave the field for 2 turns after this round. When it comes back, it gains 500gs the next time it is in battle.
>>Dynamo
Gilead Corpse – Subtract the Gpower of one opposing Bakugan by 150gs.
>>Dynamo Brontes
Desert Python – All enemies on the field cannot gain any Gpower for this round. This ability cannot be negated.
>>Elcondor
Dragoon – El Condor gains 200gs.
Hot Blast – El Condor may leave the field and return back to the hand. Choose one of your Bakugan in battle, double it's current Gpower.
>>Elico
Accurus – Must be Subterra. Elico can move freely to any Gate Card how many time as desired for this round.
Die Elude – Elico can switch locations with one Bakugan on the field.
Flash Freeze – Must be Haos. Choose one opposing Bakugan on the field. It cannot leave it's GC until it is defeated or by card effect.
Myth Ram Judge – Must be Haos. The opponent may no longer activate abilities and one opposing Bakugan loses 200gs.
Screw Blow – Elico is unaffected by any opposing GC or ability cards for 2 rounds after this one.
Scramble Zwei – Elico gains 300gs. An additional 100gs for each opposing Bakugan it had helped defeat.
Trick Room – Must be Aquos. Reduce the enemy Gpower to zero.
>>Elfin
Blue Shield – (Aquos Elfin): Elfin is moved to any GC without an opponent and ends any current battle it's involved in.
Delta Marine Snow – (Aquos Elfin) Elfin gains 150gs for all non aquos Bakugan on the field.
Jamming Elf – (Ventus Elfin) Nullify the last ability your opponent played this round.
Moon Rainbow – Elfin gains 200gs and the opponent loses 200gs.
Shooting Stardust – Can only be played once per game. The next Elfin would normally be affected by an opposing GC, it is not.
Subterra Reaction – (Aquos Elfin): Choose any Bakugan on the field, it becomes Subterra for this round.
Twin Back – Elfin can change to any of its attributs.
Wind Mercury – (Ventus Elfin): Half the Gpower of all opposing Bakugan battling any of your Bakugan.
>> Farbros
Close Flame –
FARBAS XM –
Fire Spartan –
Gallilum Shield –
Garland Claw –
Ground Breaker –
Hellion Breath –
Hyper Cell –
Ice Berg –
Ramzana Arrow –
Super Cell –
Twin Horn Phaser –
Twin Horn Pulsar –
>>Fear Ripper
Slash – The opponent is sent to another GC of your choosing.
>>Flash Imgram
Haste Fire – Imgram gains 200gs and the ability to start a long range battle.
Thunder Breeze – Imgram may temporarily leave the field until the next time it's your turn. Then, choose at most 2 of your opponent's Bakugan and move them to any Gate Card on the field.
>>Fortress
Face of Grief – Any enemy facing fortress has its Gpower turned negative.
Face of Rage – Fortress gains as much Gpower as the opponent currently has. At the end of the round, Fortress is eliminated if it's still on the field.
>>Fortress Trap
Proton Mark – Choose one opposing Bakugan. It is restricted from using any regular abilities for this round.
Photon Rain – Choose one Gate Card on the field. All Bakugan on that GC have their Gpower reduced to 50gs.
>>Freezer
Freeze Chill – Freezer may move to any GC it chooses as many times as it likes this round.
>>Gorem
Mega Impact – This ability has a continuous effect unless it's either negated or Gorem is defeated. For each enemy Gorem defeats in battle, it gains 300gs as long as this card is still active.
>>Grafias
Destination Pull – Choose one GC on the field. All Bakugan on it are eliminated by the end of the round. If the effect works, Grafias is also eliminated.
>>Grakas Hound
Sub–Terra Seeker – Grakas Hound can move to any GC and it cannot open.
>>Griffen
Wing Burst – Griffen gains 200gs.
>>Hades
Bulk Burst – Hades gains 600gs. It is eliminated along with every Bakugan on the same GC at the end ofthe round.
Chaos Leechsting – The opponent loses 150gs for each eliminated Bakugan from all players.
Death Trident – The opponent loses 100gs for each used Gate Card. The GC effect must have been applied for it to count.
Destroy Banish – Reduce the opponent in battle Gpower to 0.
Phaser Trident – Hades gains 200gs for each opposing Bakugan on the field.
Photon Gazer – Hades gains 100gs and may start a long range battle.
Photon Trail – All Gpower increases made this round are nullified and no one can increase their Gpower anymore this round.
Soarer Cannon – Hades gains 400gs cannot have its Gpower go lower.
Tail Slam – Choose one regular tha has been activated this round and negate it.
Tractor Beam – Choose any 2 Bakugan on the field and change their location.
Fusion Ability Hyper Gazer – (Fuses with Photon Gazer) Hades gains 100gs and the targeted opponent loses 150.
>>Hammer Gorem
Grand Impact –
>>Hammersaur
Crush Hurricane –
Flash Bow –
Mirror Ghost –
>>Haos Lars Lion
Sagittarius Arrow –
White Lightning –
>>Harpus
Feather Blast –
>>Helios
Burst Core –
>> Helios MK2
Black Out Canon –
Chaos Boost Canon –
Chaos Hyper Canon –
Chaos Power Canon –
Defuse Quasar –
Discharger –
Dragon Pincer –
Exceed Charger –
FARBUS D2 –
FARBAS EM –
FARBUS RX –
Hyper Electric Canon –
Precipice Shield –
Pulsing Twister –
Ragnarok Canon –
>> Helix Dragonoid
Burning Reflector –
Dragon Phalanx –
Dragon Hummer –
Firim Tornado –
Galactic Dragon –
Helix Shield –
Spinning Wall –
Strike Tornado –
>>Hexados
Land Twist –
Ray Drill –
>>Horridian
Deadly Nightmare –
End Guardner Alpha –
Force Screw –
Mangler Claw –
Tribal Crusher –
Variant Commando –
Wolfen Shield –
>>Hydranoid
Chaos of Darkness –
Gravity Chamber –
Fusion Ability Distraction Buster –[ i](Fuses with Chaos of Darkness)[/i]
>>Hylash
Thunder Power: Glimmering Slash –
Twin Fangs: Great Divide Wind –
>>Hyper Dragonoid
Dual Dragon –
Item Core –
>>Infinity Dragonoid
Burning Dragonia –
Infinity Demon –
Melting Burst –
Fusion Ability Destra Attack – (Fuses with Infinity Demon
>>Infinity Helios
Bolting Breaker –
Destroy Quasar –
Deep Fire – Block A –
FARBAS Infinity –
Mauser Impact –
Ragnarok Buster –
>>Ingram
Armored Mega Dome –
Continuous Dance: Phoenix Position –
Shadow Echo –
Shadow Split –
Thunder Bolt–Parental Wave –
Wind Power: Soaring Strike Shot –
>> Knight Percival
Bind Shield –
Black Out –
Geor Gunner –
Stray Thunder –
Thunder Sword –
Fusion Ability Deathly Karbia – (Fuses with Geor Gunner)
Fusion Ability Vermillion – (Fuses with Stray Thunder)
>>Krakenoid
Dealate Motion –
Fish Lock –
Pawl Toxin –
Wise Wave –
Wise Rush –
>>Krowll
Battle Sign –
Screw Ripper –
Terror Sign –
>>Laserman
Lead sting –
>> Linehalt
Bolting Vibra –
Dark Javelin –
Dark Saber –
Darkness Blizzard –
Dispel Closure –
Gigarth Ray –
Ice Crasher –
Razen Breaker –
Fusion Ability Break Garret – (Fuses with Gigarth Ray)
Fusion Ability Twist Bow – (Fuses with Dark Saber)
>> Mac Spider
Blaster Needle –
Mega Terror Impact –
Spider Canon –
Spider Net –
Tarantula Needle –
Wild Close –
>>Macubass
ABSIDS –
ABSIDS TR 2 –
Battle Composition –
Blue Morbus –
Depth Dive –
Hunter Whip–
Indignation –
Marina Cavitation –
Mauser Barracuda –
Moby Canon –
Radiant Claw–
Saber Barracuda–
Stingray Shield–
Tsunami Hydrair–
>> Magma Wilda
Ares Ball –
Atlas Shield –
Bygrock –
Earth Seeker –
Hyper Earth Ball –
Iron Chest –
Land Twister –
Gallows Punch –
Volcanic Smoke –
>>Manion
Amon’s Rays –
>>Mantris
Marianette –
Slice Cutter –
Sling Blazer –
Twin Machete –
>> Master Ingram
Armored Intense Mode –
Eight Span Crow–
Glimmering Shadow Slash –
Heavy Demon:Moonlight Slash –
Kazami Style: Ninja Torpedo Slash –
Ninjutsu Combo:Might Fang and Vista Wing –
Twin Fangs: Great Divide Wind –
Twin Fangs: Phantom Comet Storm –
Wind Power: Echo –
Wind Power: Extreme –
Wind Power:Light Intense Impact –
Wind Split –
>>Maxus Helios
Ventus Air Saw –
Pyrus Spear –
Subterra Spartan –
>>Meta Altair
Shock Cannon –
>>Metal Fencer
Red Valkyrie –
>>Midknight
Agitated Sun –
Ancient Requiem –
Breaking Dawn –
Chaining Pain –
Havoc Night –
Mid Night –
Rising Sun –
Soul of Chaos –
Triad Blade: Oblivion –
Twilight Blade: Sun Storm –
Silent Moon –
Fusion Ability– Chaotic Surge –(Fuses with Soul of Chaos)
Fusion Ability– Discord of Chaos –(Fuses to Soul of Chaos)
>> Minx Elfin
Chatty Clatter – (Aquos Minx Elfin)
Ding Dong Ditch – Aquos Minx Elfin)
Hyper Bubble Shield – (Aquos Minx Elfin)
Ripple Trap – (Aquos Minx Elfin)
Super Moon Bow –(Darkus Minx Elfin)
Sky Hearty – (Ventus Minx Elfin)
Wing Harrier –(Ventus Minx Elfin)
>>Nemus
Bolting Arrow –
Corona Hole –
Raven Lore –
Shade Cocoon –
Shade Ring –
Sparkroa –
Fusion Ability Closed Skylight – (Fuses with Shade Cocoon)
>>Neo Dragonoid
Burning Dragon –
Burning Tornado –
Burst Shield –
Dragon Contender –
Fire Shield –
Maximum Dragon –
Strike Dragon –
Tornado Barrier –
Fusion Ability Dragon Clash – (Fuses with Strike Dragon)
Fusion Ability Pyrus Slayer – (Fuses with Burning Dragon)
>>Ninja Stratos
Assault Blade –
Giant Shuriken –
Reflector Blade –
>>Paladin
Magnum Ulysses –
Plate Terreur –
>>Pantherus
Crouching Assault –
Dark Reversal –
Malicious Intent –
>>Percival
Battle Marionette –
Black Maiden –
Darkus Driver –
Darkus Maiden –
Darkus Thunder –
Misty Shadow –
Night Explorer –
Tri–Gunner –
>>Phantom Dharak
Barrow Laia –
Chaos Magnalia –
Darkness Shaker –
Evil Bind –
Exodus Shaker –
Hyper Guns End –
Lavolta –
Photon Gladiator –
Tempest Shield –
Thunder Gladiator –
>>Piercian
Haos Bunker –
Solarton Defender –
Soliton Deflector –
Tank Bunker –
>>Preyus
Blue Stealth – Preyus gains 200gs.
>>Primo Vulcan
Drill Impact – Vulcan gains 200gs.
Fine Blow – Vulcan can negate the effect of a GC.
Mega Aegis – Vulcan gains 250gs.
Pyrus Duress – Vulcan is unaffected by any GC effects.
Titan Knuckle – The opposing Bakugan loses 300gs.
t
>>Pyrus Apollonir
Dispel Roa – All abilities played this round are negated.
Dragon Prownia – Apollonir gains 300gs and may start a long range battle.
Kneel Valute – Any GC Apollonir goes to for the next three rounds after this one will not open. This ability cannot be negated.
Maximum Pyrus – Apollonir gains 500gs.
Maximum Nova – Any abilities aimed at Apollonir will not work for the next 2 rounds.
>>Rafflesian
Mirror Window – Reflect the opponent's ability back at them.
>> Rex Vulcan
Hammer Knuckle – Vulcan gains 300gs.
Hyper Aegis – Vulcan gains 500gs.
Hyper Impact – Vulcan can travel to another GC with an opponent on it. The opponent loses 100gs.
Mega Viblow – Vulcan can temporarily leave the game. The next time an ally Bakugan faces an opponent on the same GC, Vulcan will land on that GC with additional 200.
Fusion Ability Drill Booster – (Fuses with Hammer Knuckle)
>> Saint Nemus
Bakugan Multiplier – Choose one GC with more than two Bakugan on it. Send Nemus to that GC.
Borehole Reflection – Decrease the Gpower of one enemy by 400gs.
Darkus Force – Activate only if you have a Darkus Bakugan as an ally. Both Nemus and that Bakugan may activate a used ability.
Divine Light – Prevent your opponent from activating abilities this round.
Elemental Roar –Activate only if Nemus is in battle. Activate the following effects depending on the opposing attribute.
- Pyrus: Nemus gains 300gs.
- Ventus: Move the opposing Bakugan to another GC.
- Aquos: The opponent may not play anymore abilities this round.
- Subterra: The enemy's gpower is reduced by half.
- Haos: Nemus loses 400gs.
- Darkus: Multiply your Gpower by two.
Float Shield – Nemus gains 300gs.
Haos Force – Increase the Gpower of all Haos Bakugan on the field by 100gs.
Pyramid Shield – Increase the Gpower of all ally Bakugan on the field by 200gs.
Sparkly Arrow – Nemus gains 200gs and may begin a long range battle.
>>Scorpion
Mass Reflector – Increase Scorpion's Gpower by 200.
Reflection Boost – Increase Scorpion's Gpower 250.
Satellite Boost – Nullify the effect of one Gate Card.
>>Siege
Aquos Javalent – Switch the current with an unopened one.
Tsunami Wave – Activate once you have all 3 of your Bakugan on the field. Eliminate every other Bakugan aside from Siege and opposing Bakugan.
>>Silent Naga
Bakugan Drain –
Bottom Zero –
Darkus Ray –
Pyschoria Shield –
Silent Down –
>>Sirenoid
Anthimusa – Force one opposing Bakugan to Sirenoid and decrease its Gpower by 200.
>>Skyress
Green Nobility: Violent Wind – Increase the Gpower of all your Bakugam on the field by 100.
Fire Storm – Skyress gains 200gs.
>>Spyron
Ancient Levity – Spyron gains 400gs.
Mosin Vital – Choose one opposing Bakugan on the field. The next time it plays an ability, place all your on field Bakugan with it.
Revive Canapis – This ability can only be used once per game. Revive any defeated Bakugan.
>>Storm Skyress
Destruction Delta Storm – Increase Skyress's Gpower by 300.
Destruction Meteor Storm – Skyress gains 200gs and the ability to start a long range battle.
Valiant Fang: Green Destruction – Skyress returns to the owner's hand and all ally Bakugan in battle gain 300gs.
Whirlwind Lightning Storm – Skyress gains 200gs and can travel to another Gate Card. That GC cannot open.
>>Spitarm
Ventus Defuse – Subtracts 300gs from the enemy Bakugan in battle.
>>Subterra Clayf
Atomic Brave – Reflects the opposing ability back at the opponent and Clayf gains 300gs.
>>Sylphy
Darkus Breeze – Increases the Gpower of all your Bakugan on the field by 200gs.
>>Taylean
Gun Red: Tokish Baru – Taylean cuts the enemy's Bakugan in battle Gpower by half.
Heavy Weight: Metal Blast – Taylean loses 200gs but can move to any GC twice for the next each 2 of the user's rounds counting this one.
Jump Red: Slash Sword – Taylean can travel to another GC with an ally on it.
Kazami Style: Fire Illusion – Taylean gains 300gs and the enemy in battle loses 200gs.
Kazami Style: Flame Seal – The Bakugan Taylean is battling must stay on the same card unless it is defeated.
Kazami Style: Shadow Alter Ego – Taylean mimics the effect of the last ability played for the Bakugan it's facing.
Root Core: Battle Bastion – Taylean gains 400gs.
Shooting Storm Twister – Taylean and one other Bakugan on the field can trade locations.
Shooting Wind: Dusk Slash – Taylean gets 200gs and can attack any Bakugan on the field.
Slash Hyper: Sword Storm – Taylean gets 200gs for each Ventus Bakugan on the field only.
Slash Rise: Thunder – The enemy Taylean is facing loses 400gs.
Slash Supreme: Sword Storm – If Taylean is facing two Bakugan alone its Gpower is doubled.
>>Tentaclear
Flare Blinder – Prevents the opponent from using Gpower enhancing Abilities this round.
Gamma Rays –
Mega Flare Blinder – Prevents the opponent from nullifying any Abilities or Gate Cards for the remainder of this round.
Tentaclear Blinder – Tentaclear gains 200gs for each enemy Bakugan on the field but cannot use any more of its own Blinder abilities for the remainder of the round.
>>Tigrera
Crystal Fang – Tigrera gains 200gs.
Cut-In Saber - If Tigrera is on the field and one of your Bakugan is in battle, Tig goes to the same GC as the your other Bakugan.
Cut-In Slayer – Tigrera gains 150gs for every Bakugan on the field. An addition 100 is added for each that is Haos.
>>Titanium Dragonoid
Core Buster – Drago gains 400gs.
Dragon Blazer – Drago stops the Gate Card from opening.
Dragon Force Striker– Drago gains 400gs and the enemy in battle loses 400gs.
Dragon Hard Striker – Drago gains 600gs and can attack any Bakugan on the field. *Must have Pyrus Badge*
Dragon Strength – Choose one enemy Bakugan in their hand and force it out to the enemy's GC of choosing.
Revolution–O – If Drago is facing two enemy Bakugan alone its Gpower is doubled.
Titanium Hummer – If Drago is in battle and has at least 400gs less than the opponent, double its power.
Titanium Rumble – Drago returns to your hand and grants all your Bakugan in battle 300gs.
Titanium Screen – Decrease the enemy's Gpower by 300.
>>Tripod Epsilon
Caynon Snail – Subterra Epsilon gains 200gs.
Cool Snail – Prevents the opponent from activating any abilities for the rest of this round.
Desert Marine Subterra Epsilon prevents one Bakugan from being affected by Ability Cards.
Diamond Snail – Haos Epsilon can activate the effect of a used Gate Card.
>>TriStar
Abyss Cyclone – Choose one Bakugan with a higher Gpower than Tristar and bring it to the same Gate Card.
Aquos Mine – Choose one Gate Card on the field. The next time a Bakugan lands on that Gate Card, they will be automatically defeated.
ClimbWater – Tristar can move to another Gate Card.
Fierce Stream – Tristar transfers 300gs from the enemy to herself.
Ground Freeze – The Gate Card cannot open and all Bakugan on this Gate Card must battle with only one Bakugan left standing on the GC at the end of the round.
Hyper Stream – Tristar gains 500gs.
Shield Cyclone – Tristar nullifies the last ability played.
>>Tripod Theta
Life Ripple – The opponent's Bakugan loses 300gs.
>>Ultimate Dragonoid
Boosted Ultima –Boosts Ulti Drago's Gpower by 300.
Ultimate Dragonoid#1 – Negates the Gate Card and increases Gpower by 100.
Ultimate Dragonoid#2 – Negates ability and increases Gpower by 100.
Fusion Ability Exceed –(Fuses with either Ultimate Dragonoid) Transfers 200gs from the opposing Bakugan to Drago.
>>Ventus Oberus
Turmoil – Choose one Bakugan on the field and it is brought to Oberus's Gate Card.
>>Viper Helios
General Quasar – Helios gains 200gs.
Nova Spiral – Helios nullifies the opponent's ability.
Maximum Quasar – The opponent loses 200gs and the Gate Card cannot open.
Nova Defencer – Helios gains 200gs and the enemy's Bakugan loses 400gs.
Void Stream – Helios can move to any Gate Card on the field.
Fusion Ability Omega (Fuse with General Quasar) – Helios gains 300gs.
>>Wilda
Clay Wall – Wilda gains 300gs.
Ground Boarding – The current Gate Card is switched with another one on the field of the user's choosing.
Ground Detonator – The Gate Card is nullified.
Gun Lock – Wilda will gain 400gs.
Iron Plate – The opponent in battle loses 300gs.
Molten Rock – Wilda gains 100gs and can attack any Bakugan on the field.
Power Winder – The Gpower of Wilda switches with any individual Bakugan on the field.
Quicksand Hole – If Wilda is in battle she gains 200gs. If Wilda loses this battle, the opponent's Bakugan must stay on the same Gate Card.
Sand Beast – Wilda gains Gpower equal to half of the opposing Bakugan's Gpower.
Volcanic Hammer – Transfers 250gs from the opponent in battle to Wilda.
>>Wired
Shower Harpoon – Wired gains 100gs and can attack any Bakugan on the field.
>>Wolfurio
Terra Seal – The opponent cannot open their Gate Card.
>>Wyvern
Shining Pyrus – Switches the Gpower with the Bakugan in battle.
Spirit Eye Flash – For the remaider of the round, all increases becomes decreases and vice cersa.
Credit to Kingmana for organizing this list.